Open shop scheduling games

Reading time: 1 minute
...

📝 Original Info

  • Title: Open shop scheduling games
  • ArXiv ID: 1907.12909
  • Date: 2019-07-31
  • Authors: Ata Atay, Pedro Calleja, Sergio Soteras

📝 Abstract

This paper takes a game theoretical approach to open shop scheduling problems with unit execution times to minimize the sum of completion times. By supposing an initial schedule and associating each job (consisting in a number of operations) to a different player, we can construct a cooperative TU-game associated with any open shop scheduling problem. We assign to each coalition the maximal cost savings it can obtain through admissible rearrangements of jobs' operations. By providing a core allocation, we show that the associated games are balanced. Finally, we relax the definition of admissible rearrangements for a coalition to study to what extend balancedness still holds.

📄 Full Content

Reference

This content is AI-processed based on open access ArXiv data.

Start searching

Enter keywords to search articles

↑↓
ESC
⌘K Shortcut