Cs
FastV2C-HandNet: Fast Voxel to Coordinate Hand Pose Estimation with 3D Convolutional Neural Networks
Local Aggregation in Preference Games
Encoding-based Memory Modules for Recurrent Neural Networks
A Scalable Framework for Quality Assessment of RDF Datasets
Analyzing the Noise Robustness of Deep Neural Networks
Estimating Error and Bias in Offline Evaluation Results
Machine Learning and value generation in Software Development: a survey
I Feel I Feel You: A Theory of Mind Experiment in Games
A Multi-Vector Interface Quasi-Newton Method with Linear Complexity for Partitioned Fluid-Structure Interaction
AppStreamer: Reducing Storage Requirements of Mobile Games through Predictive Streaming
RCELF: A Residual-based Approach for Influence Maximization Problem
SERAD: Soft Error Resilient Asynchronous Design using a Bundled Data Protocol
Button Simulation and Design via FDVV Models
In-The-Field Monitoring of Functional Calls: Is It Feasible?
On mu-Symmetric Polynomials
Towards Semantic Clone Detection via Probabilistic Software Modeling
Efficient Bitruss Decomposition for Large-scale Bipartite Graphs
Provable Benefit of Orthogonal Initialization in Optimizing Deep Linear Networks