Computers and Society

All posts under category "Computers and Society"

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The Generative AI Paradox  Erosion of Truth and Corrosion of Information Verification

The Generative AI Paradox Erosion of Truth and Corrosion of Information Verification

Generative AI (GenAI) now produces text, images, audio, and video that can be perceptually convincing at scale and at negligible marginal cost. While public debate often frames the associated harms as deepfakes or incremental extensions of misinformation and fraud, this view misses a broader socio-technical shift GenAI enables synthetic realities; coherent, interactive, and potentially personalized information environments in which content, identity, and social interaction are jointly manufactured and mutually reinforcing. We argue that the most consequential risk is not merely the production of isolated synthetic artifacts, but the progressive erosion of shared epistemic ground and institutional verification practices as synthetic content, synthetic identity, and synthetic interaction become easy to generate and hard to audit. This paper (i) formalizes synthetic reality as a layered stack (content, identity, interaction, institutions), (ii) expands a taxonomy of GenAI harms spanning personal, economic, informational, and socio-technical risks, (iii) articulates the qualitative shifts introduced by GenAI (cost collapse, throughput, customization, micro-segmentation, provenance gaps, and trust erosion), and (iv) synthesizes recent risk realizations (2023-2025) into a compact case bank illustrating how these mechanisms manifest in fraud, elections, harassment, documentation, and supply-chain compromise. We then propose a mitigation stack that treats provenance infrastructure, platform governance, institutional workflow redesign, and public resilience as complementary rather than substitutable, and outline a research agenda focused on measuring epistemic security. We conclude with the Generative AI Paradox as synthetic media becomes ubiquitous, societies may rationally discount digital evidence altogether.

paper research
VEAT Measures Implicit Associations in Text-to-Video Generator Sora and Reveals Bias Mitigation Challenges

VEAT Measures Implicit Associations in Text-to-Video Generator Sora and Reveals Bias Mitigation Challenges

Text-to-Video (T2V) generators such as Sora raise concerns about whether generated content reflects societal bias. We extend embedding-association tests from words and images to video by introducing the Video Embedding Association Test (VEAT) and Single-Category VEAT (SC-VEAT). We validate these methods by reproducing the direction and magnitude of associations from widely used baselines, including Implicit Association Test (IAT) scenarios and OASIS image categories. We then quantify race (African American vs. European American) and gender (women vs. men) associations with valence (pleasant vs. unpleasant) across 17 occupations and 7 awards. Sora videos associate European Americans and women more with pleasantness (both d>0.8). Effect sizes correlate with real-world demographic distributions percent men and White in occupations (r=0.93, r=0.83) and percent male and non-Black among award recipients (r=0.88, r=0.99). Applying explicit debiasing prompts generally reduces effect-size magnitudes, but can backfire two Black-associated occupations (janitor, postal service) become more Black-associated after debiasing. Together, these results reveal that easily accessible T2V generators can actually amplify representational harms if not rigorously evaluated and responsibly deployed.

paper research

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