Generative AI for Video Translation: A Scalable Architecture for Multilingual Video Conferencing

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📝 Original Info

  • Title: Generative AI for Video Translation: A Scalable Architecture for Multilingual Video Conferencing
  • ArXiv ID: 2512.13904
  • Date: 2025-12-15
  • Authors: Amirkia Rafiei Oskooei, Eren Caglar, Ibrahim Sahin, Ayse Kayabay, Mehmet S. Aktas

📝 Abstract

The real-time deployment of cascaded generative AI pipelines for applications like video translation is constrained by significant system-level challenges. These include the cumulative latency of sequential model inference and the quadratic ($\mathcal{O}(N^2)$) computational complexity that renders multi-user video conferencing applications unscalable. This paper proposes and evaluates a practical system-level framework designed to mitigate these critical bottlenecks. The proposed architecture incorporates a turn-taking mechanism to reduce computational complexity from quadratic to linear in multi-user scenarios, and a segmented processing protocol to manage inference latency for a perceptually real-time experience. We implement a proof-of-concept pipeline and conduct a rigorous performance analysis across a multi-tiered hardware setup, including commodity (NVIDIA RTX 4060), cloud (NVIDIA T4), and enterprise (NVIDIA A100) GPUs. Our objective evaluation demonstrates that the system achieves real-time throughput ($τ< 1.0$) on modern hardware. A subjective user study further validates the approach, showing that a predictable, initial processing delay is highly acceptable to users in exchange for a smooth, uninterrupted playback experience. The work presents a validated, end-to-end system design that offers a practical roadmap for deploying scalable, real-time generative AI applications in multilingual communication platforms.

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Generative AI for Video Translation: A Scalable Architecture for Multilingual Video Conferencing Amirkia Rafiei Oskooei* Eren Caglar Ibrahim ¸Sahin Ayse Kayabay Mehmet S. Aktas Department of Computer Engineering, Yildiz Technical University, Istanbul 34220, Turkey Abstract The real-time deployment of cascaded generative AI pipelines for applications like video translation is constrained by significant system-level challenges. These include the cumulative latency of sequential model inference and the quadratic (O(N 2)) computational complexity that renders multi-user video con- ferencing applications unscalable. This paper proposes and evaluates a practical system-level framework designed to mitigate these critical bottlenecks. The proposed architecture incorporates a turn-taking mechanism to reduce computational complexity from quadratic to linear in multi-user scenarios, and a segmented processing protocol to manage inference latency for a perceptually real-time experience. We implement a proof-of-concept pipeline and conduct a rigorous performance analysis across a multi- tiered hardware setup, including commodity (NVIDIA RTX 4060), cloud (NVIDIA T4), and enterprise (NVIDIA A100) GPUs. Our objective evaluation demonstrates that the system achieves real-time through- put (τ < 1.0) on modern hardware. A subjective user study further validates the approach, showing that a predictable, initial processing delay is highly acceptable to users in exchange for a smooth, uninterrupted playback experience. The work presents a validated, end-to-end system design that offers a practical roadmap for deploying scalable, real-time generative AI applications in multilingual communication platforms. Keywords: generative AI; applied computer vision; multimedia; human–AI interaction; deep learning Note: This manuscript is the authors’ accepted version of a paper published in Applied Sciences (MDPI), 2025. The final version is available from the publisher at https://www.mdpi.com/2076-3417/15/ 23/12691. 1 Introduction The convergence of powerful Generative Artificial Intelligence (GenAI) and the global ubiquity of digital communication platforms is fundamentally reshaping human interaction. GenAI models can create novel, high-fidelity content—including text, code [1, 2, 3, 4], audio, and video [5, 6, 7]—offering the potential to make online environments more immersive and functional. This technological shift, occurring alongside the widespread adoption of platforms like video conferencing systems, Augmented/Virtual Reality (AR/VR) [8, 9, 10, 11, 12], and social networks [13, 14, 15] presents a transformative opportunity to dismantle longstanding barriers to global communication, most notably those of language [16, 17]. Within this domain, “Video Translation”—also known as Video-to-Video or Face-to-Face Translation—represents an emerging paradigm of significant interest [18]. Video translation aims to deliver a seamless multilingual experience by holistically translating all facets of human expression. This process involves converting spoken words, *Corresponding author: amirkia.oskooei@std.yildiz.edu.tr 1 arXiv:2512.13904v1 [cs.MM] 15 Dec 2025 preserving the speaker’s vocal tone and style, and critically, synchronizing their lip movements with the translated speech. Such a comprehensive translation fosters more natural and fluid conversations, providing immense value to international business, global academic conferences, and multicultural social engagements. Achieving this requires end-to-end pipelines that integrate multiple GenAI models for tasks such as automatic speech recognition (ASR), machine translation (MT), text-to-speech (TTS) synthesis, and lip synchronization (LipSync), as illustrated in Figure 1. Figure 1: The sequential four-stage pipeline for video translation. An input in Language A is transformed by models for Automatic Speech Recognition (ASR), Machine Translation (MT), Speech Synthesis (SS), and Lip Synchronization (LipSync) to generate a fully translated and visually synchronized output in Language B. However, the practical deployment of these complex, multi-stage pipelines in real-time, large-scale applications is hampered by formidable system-level engineering challenges that have not been adequately addressed in existing research. GenAI models are computationally intensive, necessitating high-performance hardware like GPUs for timely execution. This requirement is magnified in real-time environments like video conferencing, giving rise to two primary bottlenecks: 1. Latency: The sequential execution of multiple deep learning models introduces significant processing delays. Each stage in the cascade adds to the total inference time, making it difficult to achieve the low-latency throughput required for smooth, uninterrupted conversation. 2. Scalability: In a multi-user video conference, a naive implementation would require each participant to concurrently process video streams from all other speakers.

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