Ray-trax: Fast, Time-Dependent, and Differentiable Ray Tracing for On-the-fly Radiative Transfer in Turbulent Astrophysical Flows

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📝 Original Info

  • Title: Ray-trax: Fast, Time-Dependent, and Differentiable Ray Tracing for On-the-fly Radiative Transfer in Turbulent Astrophysical Flows
  • ArXiv ID: 2511.09389
  • Date: 2025-11-12
  • Authors: ** 논문에 명시된 저자 정보가 제공되지 않았습니다. (가능하면 원문에서 확인 필요) **

📝 Abstract

Radiative transfer is a key bottleneck in computational astrophysics: it is nonlocal, stiff, and tightly coupled to hydrodynamics. We introduce Ray-trax, a GPU-oriented, fully differentiable 3D ray tracer written in JAX that solves the time-dependent emission--absorption problem and runs directly on turbulent gas fields produced by hydrodynamic simulations. The method favors the widely used on-the-fly emission--absorption approximation, which is state of the art in many production hydro codes when scattering is isotropic. Ray-trax vectorizes across rays and sources, supports arbitrarily many frequency bins without architectural changes, and exposes end-to-end gradients, making it straightforward to couple with differentiable hydro solvers while preserving differentiability. We validate against analytical solutions, demonstrate propagation in turbulent media, and perform a simple inverse problem via gradient-based optimization. In practice, the memory footprint scales as $\mathcal{O}(N_{\text{src}}\,N_{\text{cells}})$ while remaining highly efficient on accelerators.

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