Generating Creative Chess Puzzles

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📝 Original Info

  • Title: Generating Creative Chess Puzzles
  • ArXiv ID: 2510.23881
  • Date: 2025-10-27
  • Authors: 논문에 명시된 저자 정보가 제공되지 않았습니다. (추후 확인 필요)

📝 Abstract

While Generative AI rapidly advances in various domains, generating truly creative, aesthetic, and counter-intuitive outputs remains a challenge. This paper presents an approach to tackle these difficulties in the domain of chess puzzles. We start by benchmarking Generative AI architectures, and then introduce an RL framework with novel rewards based on chess engine search statistics to overcome some of those shortcomings. The rewards are designed to enhance a puzzle's uniqueness, counter-intuitiveness, diversity, and realism. Our RL approach dramatically increases counter-intuitive puzzle generation by 10x, from 0.22\% (supervised) to 2.5\%, surpassing existing dataset rates (2.1\%) and the best Lichess-trained model (0.4\%). Our puzzles meet novelty and diversity benchmarks, retain aesthetic themes, and are rated by human experts as more creative, enjoyable, and counter-intuitive than composed book puzzles, even approaching classic compositions. Our final outcome is a curated booklet of these AI-generated puzzles, which is acknowledged for creativity by three world-renowned experts.

💡 Deep Analysis

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Google_DeepMind_Logo_rgb_3320x512px.png Lichess_AR_RL_1M_without_uniqueness_all_themes.png Lichess_AR_RL_all_themes_log.png Lichess_AR_RL_counter_intuitiveness_all_themes_log.png PuzzleGen_Diagram.png add_kl.png all_filtering.png ar_training.png counter_intuitive.png edit_distance_hack.png lichess_time.png other_ablations.png other_kl_exps.png puzzle_uniqueness_eval.png rl_entropy_mask.png rl_final_run.png vanilla_rl_entropy.png zero_rl.png

Reference

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