Towards Unified Co-Speech Gesture Generation via Hierarchical Implicit Periodicity Learning

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📝 Original Info

  • Title: Towards Unified Co-Speech Gesture Generation via Hierarchical Implicit Periodicity Learning
  • ArXiv ID: 2512.13131
  • Date: 2025-12-15
  • Authors: Researchers from original ArXiv paper

📝 Abstract

Generating 3D-based body movements from speech shows great potential in extensive downstream applications, while it still suffers challenges in imitating realistic human movements. Predominant research efforts focus on end-to-end generation schemes to generate co-speech gestures, spanning GANs, VQ-VAE, and recent diffusion models. As an ill-posed problem, in this paper, we argue that these prevailing learning schemes fail to model crucial inter-and intra-correlations across different motion units, i.e.head, body, and hands, thus leading to unnatural movements and poor coordination. To delve into these intrinsic correlations, we propose a unified Hierarchical Implicit Periodicity (HIP) learning approach for audio-inspired 3D gesture generation. Different from predominant research, our approach models this multi-modal implicit relationship by two explicit technique insights: i) To disentangle the complicated gesture movements, we first explore the gesture motion phase manifolds with periodic autoencoders to imitate human natures from realistic distributions while incorporating non-period ones from current latent states for instance-level diversities. ii) To model the hierarchical relationship of face motions, body gestures, and hand movements, driving the animation with cascaded guidance during learning. We exhibit our proposed approach on 3D avatars and extensive experiments show our method outperforms the state-of-the-art co-speech gesture generation methods by both quantitative and qualitative evaluations. Code and models will be publicly available.

💡 Deep Analysis

Deep Dive into Towards Unified Co-Speech Gesture Generation via Hierarchical Implicit Periodicity Learning.

Generating 3D-based body movements from speech shows great potential in extensive downstream applications, while it still suffers challenges in imitating realistic human movements. Predominant research efforts focus on end-to-end generation schemes to generate co-speech gestures, spanning GANs, VQ-VAE, and recent diffusion models. As an ill-posed problem, in this paper, we argue that these prevailing learning schemes fail to model crucial inter-and intra-correlations across different motion units, i.e.head, body, and hands, thus leading to unnatural movements and poor coordination. To delve into these intrinsic correlations, we propose a unified Hierarchical Implicit Periodicity (HIP) learning approach for audio-inspired 3D gesture generation. Different from predominant research, our approach models this multi-modal implicit relationship by two explicit technique insights: i) To disentangle the complicated gesture movements, we first explore the gesture motion phase manifolds with peri

📄 Full Content

1 Towards Unified Co-Speech Gesture Generation via Hierarchical Implicit Periodicity Learning Xin Guo, Yifan Zhao, Member, IEEE, Jia Li, Senior Member, IEEE Abstract—Generating 3D-based body movements from speech shows great potential in extensive downstream applications, while it still suffers challenges in imitating realistic human movements. Predominant research efforts focus on end-to-end generation schemes to generate co-speech gestures, spanning GANs, VQ- VAE, and recent diffusion models. As an ill-posed problem, in this paper, we argue that these prevailing learning schemes fail to model crucial inter- and intra-correlations across different motion units, i.e.head, body, and hands, thus leading to unnatural movements and poor coordination. To delve into these intrinsic correlations, we propose a unified Hierarchical Implicit Periodicity (HIP) learning approach for audio-inspired 3D gesture generation. Different from predominant research, our approach models this multi-modal implicit relationship by two explicit technique insights: i) To disentangle the complicated gesture movements, we first explore the gesture motion phase manifolds with periodic autoencoders to imitate human natures from realistic distributions while incorporating non-period ones from current latent states for instance-level diversities. ii) To model the hierarchical relationship of face motions, body gestures, and hand movements, driving the animation with cascaded guidance during learning. We exhibit our proposed approach on 3D avatars and extensive experiments show our method outperforms the state-of-the-art co-speech gesture generation methods by both quantitative and qualitative evaluations. Code and models will be publicly available. Index Terms—3D-based body movements, Hierarchical implicit periodicity, Phase manifolds, Multi-modal implicit relationship I. INTRODUCTION When a person attempts to articulate his thoughts, two distinct modalities are employed: speech and physical gestures. Verbal communication serves as the principal means for expressing one’s ideas, while gestures offer a complementary way to concretize content and emotional expressions, thereby enhancing the comprehensibility of the conveyed message to others. For instance, during greetings or interpersonal interactions, people employ a repertoire of gestures alongside their verbal communication, with these gestures indirectly revealing their emotional disposition towards the interlocutor. Facial expressions and body gestures also exhibit a degree of coordination, such as the discernible divergence in gestures when individuals experience varying degrees of happiness. Consequently, the exploration of speech-driven human body gesture generation has emerged as a promising research avenue. Co-speech gesture generation, an ill-posed one-to-many mapping problem, requires modeling both intra-unit (within face, body, hands) and inter-unit correlations for coherent X. Guo, Y. Zhao, and J. Li are with the State Key Laboratory of Virtual Reality Technology and Systems, School of Computer Science and Engineering &Qingdao Research Institute, Beihang University, Beijing, 100191, China. Y. Zhao and J. Li are the corresponding authors. (E-mail: zhaoyf@buaa.edu.cn, jiali@buaa.edu.cn). gesture production. The methods include: retrieval-based [1], [2], [3], [4] which decomposes gestures into action units, extracts conditional features, and retrieves similar motions from databases, achieving high controllability but limited to database content. End-to-end models [5], [6], [7], [8] use architectures like RNNs and Transformers to directly map audio to gestures, supporting complex cross-modal mappings and generating diverse gestures. Two-stage methods [9], [10] map audio to intermediate latent codes before decoding them into motion sequences. Although they enhance gesture diversity, both end- to-end and two-stage approaches often treat body movements as a single aggregated signal, overlooking structured inter and intra-correlations, leading to unstable and semantically misaligned gesture generation. Hierarchical methods [10], [11], [12], [13], [14] attempt to model different body parts separately. However, they still lack a clear correlation hierarchy: Habibie [11] and TALKSHOW [10] independently generate facial and body motions without cross-part coordination; EMAGE [12] predicts masked body parts simultaneously to allow mutual influence but lacks a dependency order; DiffSHEG [13] first generates facial motions and then predicts the entire body as a single signal, ignoring structured relationships within the body itself; and HA2G [14] generates body parts in a stepwise manner but omits facial information entirely. While existing methods have advanced co-speech gesture generation, they often neglect the dependencies among different body parts. Human motions follow certain morphological and physical rules, and the movement of one human part often influences the motion of other parts.

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📸 Image Gallery

AudioFace.jpg AudioFace.webp BodyEuler.jpg BodyEuler.webp DifferentSpeaker.jpg DifferentSpeaker.webp DiverseGesture.jpg DiverseGesture.webp PAECompare.jpg PAECompare.webp XinGuo.webp combeat.jpg combeat.webp compare.jpg compare.webp first.jpg first.webp jiali.png jiali.webp pipeline.jpg pipeline.webp yifanzhao.png yifanzhao.webp

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