How to promote informal learning in the workplace? The need for incremental design methods
📝 Abstract
Informal Learning in the Workplace (ILW) is ensured by the everyday work activities in which workers are engaged. It accounts for over 75 per cent of learning in the workplace. Enterprise Social Media (ESM) are increasingly used as informal learning environments. According to the results of an implementation we have conducted in real context, we show that ESM are appropriate to promote ILW. Nevertheless, social aspects must be reconsidered to address users’ needs regarding content and access, quality information indicators, moderation and control.
💡 Analysis
Informal Learning in the Workplace (ILW) is ensured by the everyday work activities in which workers are engaged. It accounts for over 75 per cent of learning in the workplace. Enterprise Social Media (ESM) are increasingly used as informal learning environments. According to the results of an implementation we have conducted in real context, we show that ESM are appropriate to promote ILW. Nevertheless, social aspects must be reconsidered to address users’ needs regarding content and access, quality information indicators, moderation and control.
📄 Content
How to Promote Informal Learning in the Workplace?
The Need for Incremental Design Methods
Carine Touré1,3, Christine Michel1 and Jean-Charles Marty2
1 INSA de Lyon, Univ Lyon, CNRS, LIRIS, UMR 5205, F-69621 Villeurbanne, France,
2 Université de Savoie Mont-Blanc, CNRS, LIRIS, UMR 5205, F-69621 Villeurbanne, France,
3 Société du Canal de Provence, Le Tolonet, France
{carine-edith.toure, christine.michel, jean-charles.marty}@liris.cnrs.fr
Keywords:
Lifelong Learning, Informal Learning, Knowledge-Sharing Tools, Enterprise Social Media, User-Centered
Design, Adult Learner.
Abstract:
Informal Learning in the Workplace (ILW) is ensured by the everyday work activities in which workers are
engaged. It accounts for over 75 per cent of learning in the workplace. Enterprise Social Media (ESM) are
increasingly used as informal learning environments. According to the results of an implementation we have
conducted in real context, we show that ESM are appropriate to promote ILW. Indeed, social features are
adapted to stimulate use behaviors and support learning, particularly meta-cognitive aspects. Three
adaptations must nevertheless be carried out: (1) Base the design on a precise and relatively exhaustive
informational corpus and contextualize the access in the form of community of practice structured according
to collaborative spaces; (2) Add indicators of judgment on the operational quality of information and the
informational capital built, and (3) Define forms of moderation and control consistent with the hierarchical
structures of the company. Our analysis also showed that an incremental and iterative approach of user-
centered design had to be implemented to define how to adapt the design and to accompany change.
1 INTRODUCTION
Lifelong learning is an approach to education that has
been addressed since the 1970s to provide the skills
and knowledge needed to succeed in a rapidly
changing world (Sharples, 2000). It includes formal,
non-formal and informal learning (Commission of the
European Communities, 2000). Unlike informal
learning, formal and non-formal learning are
structured with tools or training sequence. The latter
occurs during daily experiences, while working or
interacting with other people. It is characterized by
the merger of learning with the everyday work
activities in which workers are engaged (Longmore,
2011) and is motivated by personal needs. Informal
learning is of central importance for enterprise since
it accounts for over 75 per cent of learning in the
workplace (Bancheva and Ivanova, 2015). It is the
most important way to acquire and develop skills
required in professional contexts.
The Knowledge Management (KM) research field
promotes the management and maintenance of
knowledge
sharing
in
the
workplace.
Three
generations of technologies were privileged for
informal learning (Ackerman et al, 2013; Hahn and
Subramani, 1999). Two main strategies can be
identified to manage knowledge: valuation of
informational capital and valuation of human capital
with collaboration (Ackerman et al, 2013; Wenger,
2000).
The first generation considers that workers can
continuously learn and be able identify solutions to
problems they can meet during working activities.
They have to look for information on processes and
know-how related to their activity. To support them,
enterprises produce relatively exhaustive information
corpuses on working activity and make them
accessible. Despite their exhaustiveness, these
knowledge databases remained most of the time
unused
because
they
were
maladjusted
to
collaborators needs and characteristics; particularly
regarding information access and training (Hager,
2004; Graesser, 2009). Moreover, access tools to this
information are not dedicated to learning process.
Indeed, Graesser (2009) recommended to privilege
training objectives based on auto-regulation and
meta-cognition ; and by this way help learners to
“learn how to learn’. He describes (Graesser, 2011)
various principles based on fun, feedback or control
to support learning.
The second generation focus was on expertise
sharing and identification of experts able to provide
useful information to collaborators. Communities of
practice
(CoP)
were
commonly
adopted
by
enterprises to help practitioners express, share and
exploit their knowledge (Pettenati and Ranieri, 2006;
Wenger, 2000). Direct interaction between peers was
recognized to facilitate knowledge transfer and
improve information quality (Wang, 2010). However,
the lack of information completeness, accuracy in
identification and recommendation of expert, privacy
protection and control revealed some limits
(Ackerman et al, 2013). CoPs have remained hardly
ever used.
The third generation combines principles of both
first and second generations. It is characterized by
collaborative
information
spaces
merging
information
repositories,
communication
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