A Comprehensive Survey on Fog Computing: State-of-the-art and Research Challenges

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📝 Abstract

Cloud computing with its three key facets (i.e., IaaS, PaaS, and SaaS) and its inherent advantages (e.g., elasticity and scalability) still faces several challenges. The distance between the cloud and the end devices might be an issue for latency-sensitive applications such as disaster management and content delivery applications. Service Level Agreements (SLAs) may also impose processing at locations where the cloud provider does not have data centers. Fog computing is a novel paradigm to address such issues. It enables provisioning resources and services outside the cloud, at the edge of the network, closer to end devices or eventually, at locations stipulated by SLAs. Fog computing is not a substitute for cloud computing but a powerful complement. It enables processing at the edge while still offering the possibility to interact with the cloud. This article presents a comprehensive survey on fog computing. It critically reviews the state of the art in the light of a concise set of evaluation criteria. We cover both the architectures and the algorithms that make fog systems. Challenges and research directions are also introduced. In addition, the lessons learned are reviewed and the prospects are discussed in terms of the key role fog is likely to play in emerging technologies such as Tactile Internet.

💡 Analysis

Cloud computing with its three key facets (i.e., IaaS, PaaS, and SaaS) and its inherent advantages (e.g., elasticity and scalability) still faces several challenges. The distance between the cloud and the end devices might be an issue for latency-sensitive applications such as disaster management and content delivery applications. Service Level Agreements (SLAs) may also impose processing at locations where the cloud provider does not have data centers. Fog computing is a novel paradigm to address such issues. It enables provisioning resources and services outside the cloud, at the edge of the network, closer to end devices or eventually, at locations stipulated by SLAs. Fog computing is not a substitute for cloud computing but a powerful complement. It enables processing at the edge while still offering the possibility to interact with the cloud. This article presents a comprehensive survey on fog computing. It critically reviews the state of the art in the light of a concise set of evaluation criteria. We cover both the architectures and the algorithms that make fog systems. Challenges and research directions are also introduced. In addition, the lessons learned are reviewed and the prospects are discussed in terms of the key role fog is likely to play in emerging technologies such as Tactile Internet.

📄 Content

This paper has been accepted for publication in IEEE Communications Surveys & Tutorials. The content is final but has NOT been proof-read. This is an author copy for personal record only.

A Comprehensive Survey on Fog Computing: State- of-the-art and Research Challenges

Abstract — Cloud computing with its three key facets (i.e., IaaS, PaaS, and SaaS) and its inherent advantages (e.g., elasticity and scalability) still faces several challenges. The distance between the cloud and the end devices might be an issue for latency- sensitive applications such as disaster management and content delivery applications. Service Level Agreements (SLAs) may also impose processing at locations where the cloud provider does not have data centers. Fog computing is a novel paradigm to address such issues. It enables provisioning resources and services outside the cloud, at the edge of the network, closer to end devices or eventually, at locations stipulated by SLAs. Fog computing is not a substitute for cloud computing but a powerful complement. It enables processing at the edge while still offering the possibility to interact with the cloud. This article presents a comprehensive survey on fog computing. It critically reviews the state of the art in the light of a concise set of evaluation criteria. We cover both the architectures and the algorithms that make fog systems. Challenges and research directions are also introduced. In addition, the lessons learned are reviewed and the prospects are discussed in terms of the key role fog is likely to play in emerging technologies such as Tactile Internet.
Index Terms—Cloud Computing, Edge Computing, Fog Computing, Internet of Things (IoT), Latency, Tactile Internet.
I. INTRODUCTION VER the years, computing paradigms have evolved from distributed, parallel, and grid to cloud computing. Cloud computing [1][2] comes with several inherent capabilities such as scalability, on-demand resource allocation, reduced management efforts, flexible pricing model (pay-as-you-go), and easy applications and services provisioning. It comprises three key service models: Infrastructure-as-a-Service (IaaS), Platform-as-a-Service (PaaS), and Software-as-a-Service (SaaS). IaaS provides the virtualized resources, such as compute, storage, and networking. The PaaS provides software environments for the development, deployment, and management of applications. The SaaS provides software applications and composite services to end-users and other applications.
Nowadays, cloud computing is widely used. However, it still has some limitations. The fundamental limitation is the connectivity between the cloud and the end devices. Such connectivity is set over the Internet, not suitable for a large set of cloud-based applications such as the latency-sensitive ones [3]. Well-known examples include connected vehicles [4], fire detection and firefighting [5], smart grid [4], and content delivery [6]. Furthermore, cloud-based applications are often distributed and made up of multiple components [7]. Consequently, it is not uncommon to sometimes deploy application components separately over multiple clouds (e.g., [8] and [9]). This may worsen the latency due to the overhead induced by inter-cloud communications. Yet, as another limitation, the regulations may prescribe processing at locations where the cloud provider may have no data center [10]. Fog computing [11] is a computing paradigm introduced to tackle these challenges. It is now being promoted by the OpenFog Consortium which has recently published a few white papers (e.g., [12]). Fog is “cloud closer to ground”. It is a novel architecture that extends the traditional cloud computing architecture to the edge of the network. With fog, the processing of some application components (e.g., latency-sensitive ones) can take place at the edge of the network, while others (e.g., delay-tolerant and computational intensive components) can happen in the cloud. Compute, storage, and networking services are the building blocks of the cloud and the fog that extends it. However, the fog provides additional advantages, such as low- latency, by allowing processing to take place at the network edge, near the end devices, by the so-called fog nodes and the ability to enable processing at specific locations. It also offers densely-distributed points for gathering data generated by the end devices. This is done through proxies, access points, and routers positioned at the network edge, near the sources. In the literature (e.g., [11][13]) it is widely acknowledged that cloud computing is not viable for most of Internet of Things (IoT) applications and fog could be used as an alternative. However, it is important to note that the applicability of fog goes beyond IoT and includes areas such as content delivery as shown later in this paper. Several surveys and tutorials related to fog comput

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