This article describes the fluid dynamics video, "A Numerical Simulation of a Plunging Breaking Wave", which was submitted to the gallery of fluid motion at the 2009 APS/DFD conference. The simulation was of a deep-water plunging breaking wave. It was a two-phase calculation which used a Volume of Fluid (VOF) method to simulate the interface between the two immiscible fluids. Surface tension and viscous effects were not considered. The initial wave was generated by applying a spatio-temporal pressure forcing on the free surface. The video shows the 50% isocontour of the volume fraction from several different perspectives. Significant air entrainment is observed as well as the presence of stream-wise vortex structures.
Deep Dive into A Numerical Simulation of a Plunging Breaking Wave.
This article describes the fluid dynamics video, “A Numerical Simulation of a Plunging Breaking Wave”, which was submitted to the gallery of fluid motion at the 2009 APS/DFD conference. The simulation was of a deep-water plunging breaking wave. It was a two-phase calculation which used a Volume of Fluid (VOF) method to simulate the interface between the two immiscible fluids. Surface tension and viscous effects were not considered. The initial wave was generated by applying a spatio-temporal pressure forcing on the free surface. The video shows the 50% isocontour of the volume fraction from several different perspectives. Significant air entrainment is observed as well as the presence of stream-wise vortex structures.
A Numerical Simulation of a Plunging Breaking
Wave
Paul Adams1, Kevin George1, Mike Stephens1,
Kyle A. Brucker2, Thomas O’Shea2 and Douglas Dommermuth2
1 Unclassified Data Analysis and Assessment Center, U.S. Army
Engineering Research and Development Center, MS 39180
2 Science Applications International Corporation
10260 Campus Point Drive, San Diego, CA 92121
November, 22 2009
Abstract
This article describes the fluid dynamics video, “A Numerical Sim-
ulation of a Plunging Breaking Wave”, which was submitted to the
gallery of fluid motion at the 2009 APS/DFD conference. The simula-
tion was of a deep-water plunging breaking wave. It was a two-phase
calculation which used a Volume of Fluid (VOF) method to simulate
the interface between the two immiscible fluids. Surface tension and
viscous effects were not considered. The initial wave was generated by
applying a spatio-temporal pressure forcing on the free surface. The
video shows the 50% isocontour of the volume fraction from several
different perspectives. Significant air entrainment is observed as well
as the presence of stream-wise vortex structures.
1
Formulation
The computational domain, shown schematically in Fig. 1, moves with the
linear crest speed of the wave, U, and has dimensions [2π, π/2, 2π], with
[1024, 256, 512] grid points. Periodic boundary conditions are used in the
horizontal directions and free-slip boundary conditions in the vertical. The
Froude number, Fr = U(k/g)1/2, is unity, where g is the acceleration due to
gravity and k is the wave number. The density ratio between the two fluids is
1
arXiv:0910.2580v1 [physics.flu-dyn] 14 Oct 2009
Figure 1: Schematic of computational domain. ⃗g = [0, 0, −g].
1000:1. The total distance traveled by the wave, X in the laboratory frame,
is equivalent to Ut in the simulation. Gravity acts in the −z direction.
2
Numerical Method
Let u∗
i denote the three-dimensional velocity field, ρ the density, and p the
pressure, all functions of space (x∗
i ) and time (t∗), where an asterisk denotes
a dimensional quantity.
Time, space, velocity, density and pressure are
normalized as follows:
t = t∗Uk
,
xi = x∗
i k
,
ui = u∗
i
U
,
ρ = ρ∗
ρw
,
p =
p∗
ρwU2 .
(1)
where ρw is the density of water, k is the wave number, and U = (g/k)1/2.
In the Volume of Fluid method (Rider et al. (1994)) the fraction of fluid
that is inside a cell is denoted by φ. By definition, φ = 0 for a cell that is
totally filled with air, and φ = 1 for a cell that is totally filled with water.
The density expressed in terms of φ is
ρ = (1 −λ)φ + φ
(2)
where λ is the density ratio between air and water.
2
The non-dimensional governing equations are:
Momentum:
∂ui
∂t + ∂(ukui)
∂xk
= −1
ρ
∂p
∂xi
−
1
Fr2 δi3 + pa
ρ δ (φ) ,
(3)
VOF:
∂φ
∂t + uk
∂φ
∂xk
= 0.
(4)
The relevant non-dimensional parameter is the surface Froude number, Fr =
U(k/g)1/2. The temporal integration is handled with an explicit RK2 scheme,
and the advective terms with the flux based limited QUICK scheme of
Leonard (1997).
The VOF algorithm uses the operator-split method of
Puckett et al. (1997). As discussed in Dommermuth et al. (1998) the di-
vergence of the momentum equation, Eq. (3), combined with the solenoidal
constraint ∂ui/∂xi = 0, provide a Poisson equation for the dynamic pres-
sure.
The last term on the r.h.s. of Eq. (3) is the atmospheric pressure forcing
term. In the simulation discussed here the following forcing function was
used for t < 4π
pa = 1
2 [A0cos (x) + Ar]
1 −cos
t
2
(5)
where
0.1A0 =
1
V
Z
V
dV Ar (xi)
2
(6)
Here, A0 = 0.02 and Ar is a uniform random disturbance that has been
passed through a low-pass filter.
3
Flow description
Fig. 2 is a plot the the total energy,
E(t) =
Z
V
dV ρ(t) (Ui(t)Ui(t) + gz) ,
(7)
over time. Four distinct stages are evident in Fig. 2, they are: A. Atmo-
spheric forcing; B. Potential flow before breaking; C. Breaking which con-
sists of plunging, spilling and splash-up events; and D. Potential flow after
breaking.
3
Figure 2: Total Energy,
R
V dV ρ (UiUi + gz)
4
Video
The full size video, mpeg2 encoded, is approximately 75Mb (download).
The web size video, mpeg1 encoded is approximately 10Mb (download).
The videos are also available at www.saic.com/nfa.
Scenes 1 and 2 in the video start near the end of stage A (see Fig. 2) and
show the evolution through stages B and C and end early in stage D. Scene 3
starts after the initial plunging event, early in stage C and ends late in stage
C. Scene 4 starts near the end of stage B, and ends in the middle of stage
C. Scene 5 (Vortex Tubes) starts near the end of stage B and pauses/ends
early in stage C. In scenes 1, 2 and 3 the 50% isocontour of the volume is
shown. In scenes 4 and 5 the magnitude of velocity projected onto the free
surface is shown in selected regions.
SCENES:
1. Tank View– A perspective view with walls added to provide context
to the breaking events. After the initial plunging event, a jet is formed
(splash-up). After the secondary jet impinges on the free surface the
remaining
…(Full text truncated)…
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