Cs-Se
Toward a Knowledge-based Personalised Recommender System for Mobile App Development
Dogfooding: use IBM Cloud services to monitor IBM Cloud infrastructure
An Investigation of the Monitoring Activity in Self Adaptive Systems
Virtual-Thing: Thing Description based Virtualization
Uncertainty Management in Software Projects: A Case Study in a Public Company
Microservices Anti Patterns: A Taxonomy
Babylonian-style Programming: Design and Implementation of an Integration of Live Examples into General-purpose Source Code
Automated Generation of Computer Graded Unit Testing-Based Programming Assessments for Education
Search-based software test data generation using evolutionary computation
Fast Data: Moving beyond from Big Datas map-reduce
How Does API Migration Impact Software Quality and Comprehension? An Empirical Study
Agile Collaboration for Distributed Teams
How Different Is It Between Machine-Generated and Developer-Provided Patches? An Empirical Study on The Correct Patches Generated by Automated Program Repair Techniques
Architecture Definition in Complex System Design Using Model Theory
Five Generic Processes for Behavior Description in Software Engineering
Optimizing Software Effort Estimation Models Using Firefly Algorithm
Gamifying the Escape from the Engineering Method Prison - An Innovative Board Game to Teach the Essence Theory to Future Project Managers and Software Engineers
Evaluating software defect prediction performance: an updated benchmarking study
A New Framework for software Library Investment Metrics
The First 50 Years of Software Reliability Engineering: A History of SRE with First Person Accounts
The Technical Debt Dataset
PORGY: Strategy-Driven Interactive Transformation of Graphs