Cs-Se
Structuring Spreadsheets with the "Lish" Data Model
Critical Success Factors to Improve the Game Development Process from a Developers Perspective
An Infrastructure for Software Release Analysis through Provenance Graphs
An Empirical Study of the Relationships between Code Readability and Software Complexity
Risk Analysis and Success Levels of the Software Project Developed in Technocity
Evaluation of team dynamic in Norwegian projects for IT students
Object-based Metamorphic Testing through Image Structuring
Perceptions of Gender Diversitys impact on mood in software development teams
Did JHotDraw Respect the Law of Good Style?: A deep dive into the nature of false positives of bad code smells
The Four Pillars of Research Software Engineering
Tailoring Product Ownership in Large-Scale Agile
CARVE: Practical Security-Focused Software Debloating Using Simple Feature Set Mappings
An Approach for Reviewing Security-Related Aspects in Agile Requirements Specifications of Web Applications
Comprehensive review for common types of errors using spreadsheets
Architecting Safe Automated Driving with Legacy Platforms
Asymmetric Release Planning-Compromising Satisfaction against Dissatisfaction
User Interface as a Thinging Machine
The server is dead, long live the server: Rise of Serverless Computing, Overview of Current State and Future Trends in Research and Industry
IEDM, an Ontology for Irradiation Experiment Data Management
The impact of Use Cases in real-world software development projects: A systematic mapping study
Key Lessons from Tailoring Agile Methods for Large-Scale Software Development
Do software firms collaborate or compete? A model of coopetition in community-initiated OSS projects