Cs-Dc
An Adaptative Multi-GPU based Branch-and-Bound. A Case Study: the Flow-Shop Scheduling Problem
Parallel Semi-Implicit Time Integrators
Predicting Efficiency in master-slave grid computing systems
Pipelining the Fast Multipole Method over a Runtime System
Heavy Traffic Optimal Resource Allocation Algorithms for Cloud Computing Clusters
Strong Scaling of Matrix Multiplication Algorithms and Memory-Independent Communication Lower Bounds
A three-dimensional domain decomposition method for large-scale DFT electronic structure calculations
Distributed backbone structure for deterministic algorithms in the SINR model of wireless networks
Chunks and Tasks: a programming model for parallelization of dynamic algorithms
Survey and comparison for Open and closed sources in cloud computing
GPGPU Processing in CUDA Architecture
Optimizing Synchronization Algorithm for Auto-parallelizing Compiler
Non-Interference and Local Correctness in Transactional Memory
Time Warp on the Go (Updated Version)
Improved Fair-Zone technique using Mobility Prediction in WSN
An optimized conflict-free replicated set
Swarm Behavior of Intelligent Cloud
Performance Analysis Cluster and GPU Computing Environment on Molecular Dynamic Simulation of BRV-1 and REM2 with GROMACS
Optimal Covering with Mobile Sensors in an Unbounded Region
Global Majority Consensus by Local Majority Polling on Graphs of a Given Degree Sequence
Balls into Bins: strict Capacities and Edge Weights
Many-Task Computing and Blue Waters