Computer Science / Artificial Intelligence

All posts under category "Computer Science / Artificial Intelligence"

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MOANOFS: Multi-Objective Automated Negotiation based Online Feature   Selection System for Big Data Classification

MOANOFS: Multi-Objective Automated Negotiation based Online Feature Selection System for Big Data Classification

Feature Selection (FS) plays an important role in learning and classification tasks. The object of FS is to select the relevant and non-redundant features. Considering the huge amount number of features in real-world applications, FS methods using batch learning technique can't resolve big data prob

Statistics Data Machine Learning Computer Science Artificial Intelligence Computer Vision System Multiagent Systems
Supervised Random Walks: Predicting and Recommending Links in Social   Networks

Supervised Random Walks: Predicting and Recommending Links in Social Networks

Predicting the occurrence of links is a fundamental problem in networks. In the link prediction problem we are given a snapshot of a network and would like to infer which interactions among existing members are likely to occur in the near future or which existing interactions are we missing. Althoug

Statistics Network Machine Learning Computer Science Data Structures Artificial Intelligence Social Networks Physics
Towards Neural Co-Processors for the Brain: Combining Decoding and   Encoding in Brain-Computer Interfaces

Towards Neural Co-Processors for the Brain: Combining Decoding and Encoding in Brain-Computer Interfaces

The field of brain-computer interfaces is poised to advance from the traditional goal of controlling prosthetic devices using brain signals to combining neural decoding and encoding within a single neuroprosthetic device. Such a device acts as a 'co-processor' for the brain, with applications rangin

Neural Computing Computer Science Artificial Intelligence Quantitative Biology HCI
MIVAR: Transition from Productions to Bipartite Graphs MIVAR Nets and   Practical Realization of Automated Constructor of Algorithms Handling More   than Three Million Production Rules

MIVAR: Transition from Productions to Bipartite Graphs MIVAR Nets and Practical Realization of Automated Constructor of Algorithms Handling More than Three Million Production Rules

The theoretical transition from the graphs of production systems to the bipartite graphs of the MIVAR nets is shown. Examples of the implementation of the MIVAR nets in the formalisms of matrixes and graphs are given. The linear computational complexity of algorithms for automated building of object

Computer Science Artificial Intelligence
Complexity, Stability Properties of Mixed Games and Dynamic Algorithms,   and Learning in the Sharing Economy

Complexity, Stability Properties of Mixed Games and Dynamic Algorithms, and Learning in the Sharing Economy

The Sharing Economy (which includes Airbnb, Apple, Alibaba, Uber, WeWork, Ebay, Didi Chuxing, Amazon) blossomed across the world, triggered structural changes in industries and significantly affected international capital flows primarily by disobeying a wide variety of statutes and laws in many coun

Computer Science Artificial Intelligence Economics Game Theory Mathematics Nonlinear Sciences Learning

< Category Statistics (Total: 5076) >

Electrical Engineering and Systems Science
104
General Relativity
64
General Research
786
HEP-EX
25
HEP-LAT
8
HEP-PH
82
HEP-TH
65
MATH-PH
74
NUCL-EX
6
NUCL-TH
14
Quantum Physics
65

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